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You must be 17 years of age or older to participate in the MOC Sports Softball Federation. You also agree that you are playing at your OWN RISK! YOU MAY ENCOUNTER PHYSICAL CONTACT WHILE PLAYING THIS GAME. It will be the intent of the Umpires assigned to your game, to provide a safe level of competition, however injuries may occur. You will be required to sign a Adult Sports Waiver / Player Code of Conduct form prior to participating. It is the team Manager's responsibility to make sure their players fully understands these rules. Discussion of rules or calls made by Umpires during a game by non-Managers to Game Officials is strictly prohibited. If a player or players has/have a dispute concerning a Umpire's call/ruling during a game, it must be relayed through the team Manager(s) ONLY.
Article I: OFFICIAL BAT
B. Should not be more than 34.0 inches
long, nor exceed 38.0 ounces in weight (Minimum weight is 26 ounces).
Bats with (-) BPF ratings will be considered Fast Pitch Bats and
disallowed. E. Shall have a safety grip of cork, tape (no smooth plastic tape) or composition material. The grips should be less than 10.0 inches long, and shall not extend more than
15.0 inches
from the small/knob end of the bat.
Article II: OFFICIAL BALL
Article III: HELMETS
Article IV: UNIFORMS A. Headwear: Hats, visors, sunglasses, and headbands are optional for players. They should also bear in mind the rules regarding logos, images, and language.
B. Jewelry: Any exposed jewelry, which is
determined by the umpire to be dangerous, must be removed during the
entirety of the game. Medical alert items such as bracelets and
necklaces are not considered jewelry. These items, if worn, must
be taped to the body so the medical alert info remains visible.
Article V: PLAYERS / ROSTERS
A. A team roster must consist of at least
ten (10) players and cannot contain more than thirteen (13) players. 1. Line-up cards should be completed and submitted to the official scorer and umpire at least 15 minutes prior to the start of each contest. All starters will be official when the line-card is inspected and approved by the plate umpire. All available substitutes should be listed on the official line-up card, per line-up card instructions.
2. Eligible
roster members can be added as substitutes at any time during the game. 1. It will be at the Home Team's discretion to use Extra Hitters (EH). If the Home Team chooses not to use the Extra Hitter option, both teams must observe the standard substitution rules. The Home Team's decision is final. 2. In the event a Home Team has chosen the Extra Hitter option and the visiting team cannot meet the requirements of the Extra Hitter option, the home team will
not
be penalized and may still use their Extra Hitters according to the
Extra Hitters rules.
Extra Hitters and must observe the standard substitution rules.
may
enter the game following the standard substitution procedures. of the same sex or they will record an out for that position in the lineup. A team may not lose any player in a lineup that contains an Extra Hitter and revert to a
standard 10 player lineup.
The MSSF™ believes that as paying client athletes, a player should be able to play and have as much fun as possible during a game and therefore the League, for now, will be a bit more laid-back with respect to re-entries and substitutions. However, the following rules will still need to be observed regarding substitutions and re-entry. 1. Players may be substituted with players listed on the official rosters and line-up card at any time. The manager must notify the plate umpire and score keeper at the time of the entry of the substitute. 2. Players are officially in the game when the plate umpire and scorekeeper is notified. A player will not be in violation of being unreported until a pitch, legal or illegal, or a play has been made. NEW! 3. There will be no limit on re-entries. A player may also re-enter at another position than originally played. However, a re-entered player must remain in the same batting position in the batting order. Players will not be allowed to re-enter to fill holes left by ejections or other rules violations. 4. A player can re-enter at another fielding position and will bat in the substitutes current position, as long as the substitution does not violate the alternating sex batting order. 5. Protests regarding illegal re-entries and illegal substitutions will be governed by and subject to penalties as appropriate as listed in the 4-6C (1-9) of the ASA 2009
Participant Manual: Official Rules of Softball.
rules.
their four game max.
apply:
during the playoffs. B. Home team will bat last in the inning. C. A regulation game will consist of seven innings or at the conclusion of the 1 hour and 10 minute time limit. The team with more runs scored at the conclusion of the seven innings or at the conclusion of the time limit will be declared the winner. If trailing at the conclusion of the time limit, a home team will be given it's bottom half of the inning. D. An umpire can call a game prior to seven innings being played (considered a regulation game won or lost if five or more 'complete' innings have been played) if the
following
conditions apply: 3. Any team or player who violates consistently the Player Code of Conduct, refuses to leave the field after an ejection, or a team is unable to satisfy the minimum player requirements due to injury. This is by far not an exhaustive list and the MSSF™ will also abide by those forfeited games guidelines as referenced 5-1(4) (A-K) of the ASA 2009 Participant Manual: Official Rules of Softball. G. Forfeited games will be recorded with the score of 7-0 in favor of the team not at fault.
H. CONFERENCES: I. PITCHING 1. The pitcher must start with both feet on the ground and with one or both feet in contact with the pitcher's plate. 2. The pitcher must be at a full and complete stop with the ball in front of the body. The body should also face the batter. This position must be maintained at least one second before starting delivery. 3. Catcher must be in catching position for pitcher to be considered in pitching position.
4. No
simulation of a legal pitch while not in contact with the pitcher's
plate. 6. The pitcher must not make any motion to pitch without immediately delivering the ball to the batter.
7. The
delivery should be a continuous motion.
9. One foot
must remain in contact with the pitcher's plate at all times during the
pitch. 11. Pitches should be of slow-moderate speed. The plate umpire will warn a pitcher who delivers with excessive speed and any repeated acts the pitcher shall be removed from the pitching position for the remainder of the game. 12. Visible and unquestionable arc (at least 6 ft. from the ground, not to exceed 12 feet) is required of all pitches.
13. Pitchers have
10 seconds to release the next pitch after receiving the ball or after
the umpire indicates play ball.
16. If a batter
swings at or makes contact with any illegal pitch, the illegal pitch is
nullified and all play stands. pitchers will only be allowed to deliver three (3) warm-up pitches. Additional pitches will result in balls on the runner in the amount of the excess warm-up pitches. A pitcher who re-enters the game in the same inning will not be allowed any warm-up pitches.
18. No Pitches
will be declared in the following... c. A pitch is delivered before a runner has retouched their base after being legally off that base. d. The ball slips from the pitcher's hand during the delivery or the back swing. e. Opposing players, managers, or fans may employ word or phrases or commit any act for the obvious purpose of trying to make the pitcher commit an illegal
pitch. These actions are subject to ejections. J. CATCHING: The catcher must remain within the line of the catcher's box until the pitched ball is batted, touches the ground, plate, batter, or reaches the catcher's box. K: ON-DECK BATTER: 1. Shall take position nearest the offensive team area.
2. May
loosen up with a maximum of two officials softball bats and any
attachments must be approved by the MSSF™. a. When they become the batter b. When directing runner advancing from third to home 4. The on-deck batter may not interfere with any defensive player's opportunity to make an out. L. BATTING ORDER: 1. The approved line-up card and batting order must be followed throughout the game, unless a player is replaced by a substitute, who must take the place of the removed player in the batting order. 2. If a third out in an inning is made before the current batter has completed their at-bat, that player will be the first batter in the next inning.
M. BATTING POSITION: outside the lines prior to a pitch.
2. The
batter should take position within 10 seconds of being instructed to do
so by the umpire. Failure could result in a no-pitch strike
called. 4. After the ball is live, the batter may not step out of the box to stop play.
N. STEALING:
the strike zone, or in the event of a wild pitch that has passed the
catcher.
plate. NEW! N. A defensive team may intentionally walk a batter by notifying the the plate umpire who will award the batter first base. No pitches need to be thrown once an intentional walk is announced and awarded. Only 3 intentional walks per game will be permitted. O. Infield fly rule is enforced. P. Bases must be touched in legal order.
Q. Sliding is legal. advancement of bases) ceases.
S. Contact at
Home Plate: Any player
'charging' home plate, as defined by the lowering of the head or
shoulders, to knock a ball loose from a
catcher or 'tackle' the catcher will be recorded as an automatic out and
ejected! There will be no penalties assessed for legal slides that
result in contact. modified rules. U. PINCH RUNNERS: Pinch Runners are allowed in the MSSF™ once a batter has reached base. The pinch runner must be the last player out.
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